\hypertarget{classopen_g_l_system}{
\section{openGLSystem Class Reference}
\label{classopen_g_l_system}\index{openGLSystem@{openGLSystem}}
}
\subsection*{Public Attributes}
\begin{DoxyCompactItemize}
\item 
float \hyperlink{classopen_g_l_system_af89556ee1082441d84cacdc2c0810d52}{lowerBoundGLx}
\item 
float \hyperlink{classopen_g_l_system_a319736db782f9aed0ed484b6782235ba}{upperBoundGLx}
\item 
float \hyperlink{classopen_g_l_system_ab7ec9a2bf33f1b053699033ac2638ed1}{lowerBoundGLy}
\item 
float \hyperlink{classopen_g_l_system_a0935060d0afb2d1f3fb072a76c1d0b64}{upperBoundGLy}
\end{DoxyCompactItemize}


\subsection{Member Data Documentation}
\hypertarget{classopen_g_l_system_af89556ee1082441d84cacdc2c0810d52}{
\index{openGLSystem@{openGLSystem}!lowerBoundGLx@{lowerBoundGLx}}
\index{lowerBoundGLx@{lowerBoundGLx}!openGLSystem@{openGLSystem}}
\subsubsection[{lowerBoundGLx}]{\setlength{\rightskip}{0pt plus 5cm}float {\bf openGLSystem::lowerBoundGLx}}}
\label{classopen_g_l_system_af89556ee1082441d84cacdc2c0810d52}
Borne inférieur du repère openGL en x \hypertarget{classopen_g_l_system_ab7ec9a2bf33f1b053699033ac2638ed1}{
\index{openGLSystem@{openGLSystem}!lowerBoundGLy@{lowerBoundGLy}}
\index{lowerBoundGLy@{lowerBoundGLy}!openGLSystem@{openGLSystem}}
\subsubsection[{lowerBoundGLy}]{\setlength{\rightskip}{0pt plus 5cm}float {\bf openGLSystem::lowerBoundGLy}}}
\label{classopen_g_l_system_ab7ec9a2bf33f1b053699033ac2638ed1}
Borne inférieur du repère openGL en y \hypertarget{classopen_g_l_system_a319736db782f9aed0ed484b6782235ba}{
\index{openGLSystem@{openGLSystem}!upperBoundGLx@{upperBoundGLx}}
\index{upperBoundGLx@{upperBoundGLx}!openGLSystem@{openGLSystem}}
\subsubsection[{upperBoundGLx}]{\setlength{\rightskip}{0pt plus 5cm}float {\bf openGLSystem::upperBoundGLx}}}
\label{classopen_g_l_system_a319736db782f9aed0ed484b6782235ba}
Borne supérieur du repère openGL en x \hypertarget{classopen_g_l_system_a0935060d0afb2d1f3fb072a76c1d0b64}{
\index{openGLSystem@{openGLSystem}!upperBoundGLy@{upperBoundGLy}}
\index{upperBoundGLy@{upperBoundGLy}!openGLSystem@{openGLSystem}}
\subsubsection[{upperBoundGLy}]{\setlength{\rightskip}{0pt plus 5cm}float {\bf openGLSystem::upperBoundGLy}}}
\label{classopen_g_l_system_a0935060d0afb2d1f3fb072a76c1d0b64}
Borne supérieur du repère openGL en y 

The documentation for this class was generated from the following files:\begin{DoxyCompactItemize}
\item 
sources/gameEngine/openglsystem.h\item 
sources/gameEngine/openglsystem.cpp\end{DoxyCompactItemize}
